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Sabtu, 26 Maret 2011

The Six Samurai Deck: Combos

Using "Book of Moon" with "The Six Samurai - Irou" can allows you to destroy an opponent's powerful monster as well as eliminate any annoying or troublesome effects that monster might have. Another very good but uncommon combo is to equip "The Six Samurai - Zanji" with "Twin Swords of Flashing Light - Tryce" or "Mist Body", This allows Zanji to attack multiple times without fear of being destroyed by battle and lets him easily clear out your opponents monsters as long as there is another Six Samurai monster on your field with a different name.

Another good combo with the Six Samurai Deck is that of "Inferno Reckless Summon", this works very well with "Swiftstrike Armor", this allows you to get many effect's of in one turn, and the best thing is although the Six Samurai's are naturally fairly weak strength wise, you may special summon in defense position so you are untouched. "Marauding Captain" can also be used with "Inferno Reckless Summon" and also provides more field advantage as well as Warrior protection.

As mentioned above, The Six Samurai excel and are strongest when in group's of either small or large number's. So a handy combo to know is that of "Ultimate Offering" which allows the player to have another normal summon per turn for the cost of 500 life points, what is great about this is the fact you can activate it during you're opponents battle phase which compliments the Six Samurai's: "If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead." To save a valuable asset to you're strategy.

A powerful new combo that has been used with the arrival of the card Gateway of the Six involves their support monster, Hand of the Six Samurai and Grandmaster of the Six Samurai that allows you to destroy your opponent's monsters. With 2 Gateway of the Six active on the field, you can Normal Summon Hand of the Six Samurai and use Gateway of the Six's effect with it's Bushido Counters from Hand of the Six Samurai's summon to add a Grandmaster of the Six Samurai to your hand from your deck. Then, you can Special Summon him adding 4 more Bushido Counters to the Gateway of the Six. Using Hand of the Six Samurai's effect, you can tribute Grandmaster of the Six Samurai to destroy a monster on your opponent's side of the field. Then, using Gateway of the Six's effect, you can take Grandmaster of the Six Samurai back out of your Graveyard and into your hand, where you can Special Summon him again. You can repeat this until your opponent's side of he field is empty, while you have a Grandmaster of the Six Samurai and a Hand of the Six Samurai. A similar combo can create an OTK if a card such as Cannon Soldier is on the field, or even an FTK if you have Mass Driver on the field.

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